I’m sitting here working on the sourcebook Better Worlds and I’m thinking of creating a trading system that deals with mining resources. I don’t want to set up a system that is the equivalent of some boring accounting session; rather I would like to keep it simple. So far I’ve come up with five things that will adjust the price: Demand, Purity, Amount, Shipping (distance, complexity, etc) and Legality (or lack thereof).
The real problem comes when distinguishing the value of specific elements in the universe of C&D. Gold versus iridium or nobelium versus thorium, and so on. So does anyone have an idea how to solve this problem smoothly? Is it possible to set up a simple baseline and go from there? If you have any ideas please pitch them to us, but remember that we would love to keep the system simple and adjustable.





